1 #ifndef WCSimSteppingAction_h
2 #define WCSimSteppingAction_h 1
5 #include "G4UserSteppingAction.hh"
6 #include "G4ThreeVector.hh"
G4int G4ThreeVectorToWireTime(G4ThreeVector *pos3d, G4ThreeVector lArPos, G4ThreeVector start, G4int i)
void Distortion(G4double x, G4double y)
void UserSteppingAction(const G4Step *)
G4double FieldLines(G4double x, G4double y, G4int xy)