#include "WCSimDetectorConstruction.hh"
#include "G4Material.hh"
#include "G4Element.hh"
#include "G4Box.hh"
#include "G4Tubs.hh"
#include "G4UnionSolid.hh"
#include "G4Sphere.hh"
#include "G4Trd.hh"
#include "G4IntersectionSolid.hh"
#include "G4Polyhedra.hh"
#include "G4LogicalVolume.hh"
#include "G4ThreeVector.hh"
#include "G4RotationMatrix.hh"
#include "G4PVReplica.hh"
#include "G4PVPlacement.hh"
#include "G4PVParameterised.hh"
#include "G4AssemblyVolume.hh"
#include "G4SubtractionSolid.hh"
#include "globals.hh"
#include "G4VisAttributes.hh"
#include "G4LogicalBorderSurface.hh"
#include "G4LogicalSkinSurface.hh"
#include "G4OpBoundaryProcess.hh"
#include "G4OpticalSurface.hh"
#include "G4UserLimits.hh"
#include "G4ReflectionFactory.hh"
#include "G4GeometryTolerance.hh"
#include "G4GeometryManager.hh"
#include "WCSimTuningParameters.hh"
#include "G4SystemOfUnits.hh"
#include "G4PhysicalConstants.hh"
Go to the source code of this file.
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G4Colour | white (1.0, 1.0, 1.0) |
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G4Colour | black (0.0, 0.0, 0.0) |
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G4Colour | red (1.0, 0.0, 0.0) |
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G4Colour | green (0.0, 1.0, 0.0) |
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G4Colour | blue (0.0, 0.0, 1.0) |
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G4Colour | cyan (0.0, 1.0, 1.0) |
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G4Colour | magenta (1.0, 0.0, 1.0) |
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G4Colour | yellow (1.0, 1.0, 0.0) |
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void | ComputeWCODPMT (G4int NPMT, G4double *NPMTHorizontal, G4double *NPMTVertical) |
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G4Colour blue |
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void ComputeWCODPMT |
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G4int |
NPMT, |
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G4double * |
NPMTHorizontal, |
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G4double * |
NPMTVertical |
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