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WCSimConstructCylinder.cc File Reference
#include "WCSimDetectorConstruction.hh"
#include "G4Material.hh"
#include "G4Element.hh"
#include "G4Box.hh"
#include "G4Tubs.hh"
#include "G4UnionSolid.hh"
#include "G4Sphere.hh"
#include "G4Trd.hh"
#include "G4IntersectionSolid.hh"
#include "G4Polyhedra.hh"
#include "G4LogicalVolume.hh"
#include "G4ThreeVector.hh"
#include "G4RotationMatrix.hh"
#include "G4PVReplica.hh"
#include "G4PVPlacement.hh"
#include "G4PVParameterised.hh"
#include "G4AssemblyVolume.hh"
#include "G4SubtractionSolid.hh"
#include "globals.hh"
#include "G4VisAttributes.hh"
#include "G4LogicalBorderSurface.hh"
#include "G4LogicalSkinSurface.hh"
#include "G4OpBoundaryProcess.hh"
#include "G4OpticalSurface.hh"
#include "G4UserLimits.hh"
#include "G4ReflectionFactory.hh"
#include "G4GeometryTolerance.hh"
#include "G4GeometryManager.hh"
#include "WCSimTuningParameters.hh"
#include "G4SystemOfUnits.hh"
#include "G4PhysicalConstants.hh"

Go to the source code of this file.

Functions

G4Colour white (1.0, 1.0, 1.0)
 
G4Colour black (0.0, 0.0, 0.0)
 
G4Colour red (1.0, 0.0, 0.0)
 
G4Colour green (0.0, 1.0, 0.0)
 
G4Colour blue (0.0, 0.0, 1.0)
 
G4Colour cyan (0.0, 1.0, 1.0)
 
G4Colour magenta (1.0, 0.0, 1.0)
 
G4Colour yellow (1.0, 1.0, 0.0)
 
void ComputeWCODPMT (G4int NPMT, G4double *NPMTHorizontal, G4double *NPMTVertical)
 

Function Documentation

G4Colour black ( 0.  0,
0.  0,
0.  0 
)
G4Colour blue ( 0.  0,
0.  0,
1.  0 
)
void ComputeWCODPMT ( G4int  NPMT,
G4double *  NPMTHorizontal,
G4double *  NPMTVertical 
)

Definition at line 1858 of file WCSimConstructCylinder.cc.

G4Colour cyan ( 0.  0,
1.  0,
1.  0 
)
G4Colour green ( 0.  0,
1.  0,
0.  0 
)
G4Colour magenta ( 1.  0,
0.  0,
1.  0 
)
G4Colour red ( 1.  0,
0.  0,
0.  0 
)
G4Colour white ( 1.  0,
1.  0,
1.  0 
)
G4Colour yellow ( 1.  0,
1.  0,
0.  0 
)