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priorityq.c
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1 /*
2  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
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9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice including the dates of first publication and
13  * either this permission notice or a reference to
14  * http://oss.sgi.com/projects/FreeB/
15  * shall be included in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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20  * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23  * SOFTWARE.
24  *
25  * Except as contained in this notice, the name of Silicon Graphics, Inc.
26  * shall not be used in advertising or otherwise to promote the sale, use or
27  * other dealings in this Software without prior written authorization from
28  * Silicon Graphics, Inc.
29  */
30 /*
31 ** Author: Eric Veach, July 1994.
32 **
33 */
34 
35 #include "gluos.h"
36 #include <stddef.h>
37 #include <assert.h>
38 #include <limits.h> /* LONG_MAX */
39 #include "memalloc.h"
40 
41 /* Include all the code for the regular heap-based queue here. */
42 
43 #include "priorityq-heap.c"
44 
45 /* Now redefine all the function names to map to their "Sort" versions. */
46 
47 #include "priorityq-sort.h"
48 
49 /* really __gl_pqSortNewPriorityQ */
50 PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) )
51 {
52  PriorityQ *pq = (PriorityQ *)memAlloc( sizeof( PriorityQ ));
53  if (pq == NULL) return NULL;
54 
55  pq->heap = __gl_pqHeapNewPriorityQ( leq );
56  if (pq->heap == NULL) {
57  memFree(pq);
58  return NULL;
59  }
60 
61  pq->keys = (PQHeapKey *)memAlloc( INIT_SIZE * sizeof(pq->keys[0]) );
62  if (pq->keys == NULL) {
63  __gl_pqHeapDeletePriorityQ(pq->heap);
64  memFree(pq);
65  return NULL;
66  }
67 
68  pq->order = NULL;
69  pq->size = 0;
70  pq->max = INIT_SIZE;
71  pq->initialized = FALSE;
72  pq->leq = leq;
73  return pq;
74 }
75 
76 /* really __gl_pqSortDeletePriorityQ */
77 void pqDeletePriorityQ( PriorityQ *pq )
78 {
79  assert(pq != NULL);
80  if (pq->heap != NULL) __gl_pqHeapDeletePriorityQ( pq->heap );
81  if (pq->order != NULL) memFree( pq->order );
82  if (pq->keys != NULL) memFree( pq->keys );
83  memFree( pq );
84 }
85 
86 
87 #define LT(x,y) (! LEQ(y,x))
88 #define GT(x,y) (! LEQ(x,y))
89 #define Swap(a,b) do{PQkey *tmp = *a; *a = *b; *b = tmp;}while(0)
90 
91 /* really __gl_pqSortInit */
92 int pqInit( PriorityQ *pq )
93 {
94  PQkey **p, **r, **i, **j, *piv;
95  struct { PQkey **p, **r; } Stack[50], *top = Stack;
96  unsigned long seed = 2016473283;
97 
98  /* Create an array of indirect pointers to the keys, so that we
99  * the handles we have returned are still valid.
100  */
101 /*
102  pq->order = (PQHeapKey **)memAlloc( (size_t)
103  (pq->size * sizeof(pq->order[0])) );
104 */
105  pq->order = (PQHeapKey **)memAlloc( (size_t)
106  ((pq->size+1) * sizeof(pq->order[0])) );
107 /* the previous line is a patch to compensate for the fact that IBM */
108 /* machines return a null on a malloc of zero bytes (unlike SGI), */
109 /* so we have to put in this defense to guard against a memory */
110 /* fault four lines down. from fossum@austin.ibm.com. */
111  if (pq->order == NULL) return 0;
112 
113  p = pq->order;
114  r = p + pq->size - 1;
115  for( piv = pq->keys, i = p; i <= r; ++piv, ++i ) {
116  *i = piv;
117  }
118 
119  /* Sort the indirect pointers in descending order,
120  * using randomized Quicksort
121  */
122  top->p = p; top->r = r; ++top;
123  while( --top >= Stack ) {
124  p = top->p;
125  r = top->r;
126  while( r > p + 10 ) {
127  seed = seed * 1539415821 + 1;
128  i = p + seed % (r - p + 1);
129  piv = *i;
130  *i = *p;
131  *p = piv;
132  i = p - 1;
133  j = r + 1;
134  do {
135  do { ++i; } while( GT( **i, *piv ));
136  do { --j; } while( LT( **j, *piv ));
137  Swap( i, j );
138  } while( i < j );
139  Swap( i, j ); /* Undo last swap */
140  if( i - p < r - j ) {
141  top->p = j+1; top->r = r; ++top;
142  r = i-1;
143  } else {
144  top->p = p; top->r = i-1; ++top;
145  p = j+1;
146  }
147  }
148  /* Insertion sort small lists */
149  for( i = p+1; i <= r; ++i ) {
150  piv = *i;
151  for( j = i; j > p && LT( **(j-1), *piv ); --j ) {
152  *j = *(j-1);
153  }
154  *j = piv;
155  }
156  }
157  pq->max = pq->size;
158  pq->initialized = TRUE;
159  __gl_pqHeapInit( pq->heap ); /* always succeeds */
160 
161 #ifndef NDEBUG
162  p = pq->order;
163  r = p + pq->size - 1;
164  for( i = p; i < r; ++i ) {
165  assert( LEQ( **(i+1), **i ));
166  }
167 #endif
168 
169  return 1;
170 }
171 
172 /* really __gl_pqSortInsert */
173 /* returns LONG_MAX iff out of memory */
174 PQhandle pqInsert( PriorityQ *pq, PQkey keyNew )
175 {
176  long curr;
177 
178  if( pq->initialized ) {
179  return __gl_pqHeapInsert( pq->heap, keyNew );
180  }
181  curr = pq->size;
182  if( ++ pq->size >= pq->max ) {
183  PQkey *saveKey= pq->keys;
184 
185  /* If the heap overflows, double its size. */
186  pq->max <<= 1;
187  pq->keys = (PQHeapKey *)memRealloc( pq->keys,
188  (size_t)
189  (pq->max * sizeof( pq->keys[0] )));
190  if (pq->keys == NULL) {
191  pq->keys = saveKey; /* restore ptr to free upon return */
192  return LONG_MAX;
193  }
194  }
195  assert(curr != LONG_MAX);
196  pq->keys[curr] = keyNew;
197 
198  /* Negative handles index the sorted array. */
199  return -(curr+1);
200 }
201 
202 /* really __gl_pqSortExtractMin */
203 PQkey pqExtractMin( PriorityQ *pq )
204 {
205  PQkey sortMin, heapMin;
206 
207  if( pq->size == 0 ) {
208  return __gl_pqHeapExtractMin( pq->heap );
209  }
210  sortMin = *(pq->order[pq->size-1]);
211  if( ! __gl_pqHeapIsEmpty( pq->heap )) {
212  heapMin = __gl_pqHeapMinimum( pq->heap );
213  if( LEQ( heapMin, sortMin )) {
214  return __gl_pqHeapExtractMin( pq->heap );
215  }
216  }
217  do {
218  -- pq->size;
219  } while( pq->size > 0 && *(pq->order[pq->size-1]) == NULL );
220  return sortMin;
221 }
222 
223 /* really __gl_pqSortMinimum */
224 PQkey pqMinimum( PriorityQ *pq )
225 {
226  PQkey sortMin, heapMin;
227 
228  if( pq->size == 0 ) {
229  return __gl_pqHeapMinimum( pq->heap );
230  }
231  sortMin = *(pq->order[pq->size-1]);
232  if( ! __gl_pqHeapIsEmpty( pq->heap )) {
233  heapMin = __gl_pqHeapMinimum( pq->heap );
234  if( LEQ( heapMin, sortMin )) {
235  return heapMin;
236  }
237  }
238  return sortMin;
239 }
240 
241 /* really __gl_pqSortIsEmpty */
242 int pqIsEmpty( PriorityQ *pq )
243 {
244  return (pq->size == 0) && __gl_pqHeapIsEmpty( pq->heap );
245 }
246 
247 /* really __gl_pqSortDelete */
248 void pqDelete( PriorityQ *pq, PQhandle curr )
249 {
250  if( curr >= 0 ) {
251  __gl_pqHeapDelete( pq->heap, curr );
252  return;
253  }
254  curr = -(curr+1);
255  assert( curr < pq->max && pq->keys[curr] != NULL );
256 
257  pq->keys[curr] = NULL;
258  while( pq->size > 0 && *(pq->order[pq->size-1]) == NULL ) {
259  -- pq->size;
260  }
261 }