14 namespace REX = ROOT::Experimental;
16 REX::REvePointSet *createPointSet(
int npoints = 2,
float s = 2,
int color = 28)
18 TRandom &r = *gRandom;
20 REX::REvePointSet *ps =
new REX::REvePointSet(
"MyTestPoints",
"list of eve points", npoints);
22 for (Int_t i=0; i < npoints; ++i)
23 ps->SetNextPoint(r.Uniform(-s,s), r.Uniform(-s,s), r.Uniform(-s,s));
25 ps->SetMarkerColor(color);
26 ps->SetMarkerSize(3+r.Uniform(1, 2));
27 ps->SetMarkerStyle(4);
33 auto eveMng = REX::REveManager::Create();
35 REX::REveElement *
event = eveMng->GetEventScene();
36 auto ps = createPointSet(100);
37 event->AddElement(ps);