14 const Double_t xMin = -1., xMax = 1., xStep = (xMax - xMin) / (nX - 1);
17 const Double_t yMin = -1., yMax = 1., yStep = (yMax - yMin) / (nY - 1);
20 const Double_t zMin = -1., zMax = 1., zStep = (zMax - zMin) / (nZ - 1);
22 TH3F *hist =
new TH3F(
"glvoxel",
"glvoxel", 30, -1., 1., 30, -1., 1., 30, -1., 1.);
25 for (UInt_t i = 0; i < nZ; ++i) {
26 const Double_t z = zMin + i * zStep;
28 for (UInt_t j = 0; j < nY; ++j) {
29 const Double_t y = yMin + j * yStep;
31 for (UInt_t k = 0; k < nX; ++k) {
32 const Double_t x = xMin + k * xStep;
34 const Double_t val = 1. - (x * x + y * y + z * z);
35 hist->SetBinContent(k + 1, j + 1, i + 1, val);
40 gStyle->SetCanvasPreferGL(1);