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TGLPolyLine.h
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// @(#)root/gl:$Id$
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// Author: Timur Pocheptsov 03/08/2004
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// NOTE: This code moved from obsoleted TGLSceneObject.h / .cxx - see these
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// attic files for previous CVS history
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/*************************************************************************
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* Copyright (C) 1995-2006, Rene Brun and Fons Rademakers. *
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* All rights reserved. *
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* *
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* For the licensing terms see $ROOTSYS/LICENSE. *
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* For the list of contributors see $ROOTSYS/README/CREDITS. *
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*************************************************************************/
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#ifndef ROOT_TGLPolyLine
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#define ROOT_TGLPolyLine
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#include "
TGLLogicalShape.h
"
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#include <vector>
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class
TBuffer3D;
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class
TGLPolyLine :
public
TGLLogicalShape
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{
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private
:
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std::vector<Double_t> fVertices;
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Double_t fLineWidth;
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public
:
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TGLPolyLine(
const
TBuffer3D & buffer);
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virtual
void
DirectDraw(TGLRnrCtx & rnrCtx)
const
;
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ClassDef(TGLPolyLine,0)
// a polyline logical shape
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};
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#endif
TGLLogicalShape.h
graf3d
gl
inc
TGLPolyLine.h
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